We help founders turn early ideas and rough prototypes into clear, development-ready mobile products.

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© 2026 Grona

Play Showreel

© 2026 Grona

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Why Grona

We solve product problems
before development starts.

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15

+

Years of Experience

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140

+

Projects completed

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100

+

Customer satisfaction rate

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97

%

Customer satisfaction rate

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6

Industry awards

Before designing screens, we work out what the product needs to be.

Define the core product

Cut unnecessary complexity

Prioritize the MVP

Structure the core experience

4.9/5

100+ Happy clients worldwide

"Kanso understood our brand better than we did. Their ability to find the essential and express it simply is what sets them apart."

Sofia Ford

Founder

We Challenge

We're not here to agree with every feature. If something doesn't make sense, we'll tell you

Built for Real Use

Not just the happy path. We think beyond the screen — flows, states, edge cases, repeat use

Development Ready

Complete flows. Clear states. Consistent design system. Clear handoff. 30 days of support

Grona

Make the expensive decisions while they're still cheap to change

Before designing screens, we work out what the product needs to be.

Define the core product

Cut unnecessary complexity

Prioritize the MVP

Structure the core experience

4.9/5

100+ Happy clients worldwide

"Kanso understood our brand better than we did. Their ability to find the essential and express it simply is what sets them apart."

Sofia Ford

Founder

We Challenge

We're not here to agree with every feature. If something doesn't make sense, we'll tell you

Built for Real Use

Not just the happy path. We think beyond the screen — flows, states, edge cases, repeat use

Development Ready

Complete flows. Clear states. Consistent design system. Clear handoff. 30 days of support

Grona

Make the expensive decisions while they're still cheap to change

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How We Can Help

Idea → Product

1

You have the idea, but not yet the product. We help define the MVP, structure the experience, and turn the idea into something clear enough to build.

Logo Design

Visual Identity Systems

Brand Guidelines

Typography & Color Systems

Naming & Tone of Voice

Brand Strategy

Prototype → Product

2

You moved fast with Lovable, Replit, Figma, AI, or another prototyping tool. Now you need to step back and decide what the real product should be before committing to development. We turn the rough prototype into a coherent mobile product.

Web Design

App & Interface Design

UX/UI Design

Design Systems

Responsive Design

Product Rethink

3

You already have a product or early version, but something fundamental isn’t working. We step back from the current screens, challenge the underlying product decisions, and rethink the experience before more development is committed.

Creative Direction

Campaign Design

Visual Storytelling

Motion & Animation Guidance

Product Problem

4

Sometimes the whole product doesn’t need rethinking. A critical part does. We can focus on a clearly defined product problem such as onboarding, activation, a core workflow, or repeat use, when there is enough room to challenge the underlying solution rather than simply execute screens.

Brand Positioning

Market Research

Design Audits

Experience Strategy

Creative Consulting

Idea → Product

You have the idea, but not yet the product. We help define the MVP, structure the experience, and turn the idea into something clear enough to build.

Logo Design

Visual Identity Systems

Brand Guidelines

Typography & Color Systems

Naming & Tone of Voice

Brand Strategy

Prototype → Product

You moved fast with Lovable, Replit, Figma, AI, or another prototyping tool. Now you need to step back and decide what the real product should be before committing to development. We turn the rough prototype into a coherent mobile product.

Web Design

App & Interface Design

UX/UI Design

Design Systems

Responsive Design

Product Rethink

You already have a product or early version, but something fundamental isn’t working. We step back from the current screens, challenge the underlying product decisions, and rethink the experience before more development is committed.

Creative Direction

Campaign Design

Visual Storytelling

Motion & Animation Guidance

Product Problem

Sometimes the whole product doesn’t need rethinking. A critical part does. We can focus on a clearly defined product problem such as onboarding, activation, a core workflow, or repeat use, when there is enough room to challenge the underlying solution rather than simply execute screens.

Brand Positioning

Market Research

Design Audits

Experience Strategy

Creative Consulting

Idea → Product

You have the idea, but not yet the product. We help define the MVP, structure the experience, and turn the idea into something clear enough to build.

Logo Design

Visual Identity Systems

Brand Guidelines

Typography & Color Systems

Naming & Tone of Voice

Brand Strategy

Prototype → Product

You moved fast with Lovable, Replit, Figma, AI, or another prototyping tool. Now you need to step back and decide what the real product should be before committing to development. We turn the rough prototype into a coherent mobile product.

Web Design

App & Interface Design

UX/UI Design

Design Systems

Responsive Design

Product Rethink

You already have a product or early version, but something fundamental isn’t working. We step back from the current screens, challenge the underlying product decisions, and rethink the experience before more development is committed.

Creative Direction

Campaign Design

Visual Storytelling

Motion & Animation Guidance

Product Problem

Sometimes the whole product doesn’t need rethinking. A critical part does. We can focus on a clearly defined product problem such as onboarding, activation, a core workflow, or repeat use, when there is enough room to challenge the underlying solution rather than simply execute screens.

Brand Positioning

Market Research

Design Audits

Experience Strategy

Creative Consulting

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Process

A visible process,
step by step.

A structured four-step process for turning uncertainty into a mobile product your team can confidently build.

Define

What are we actually building?

We understand the idea, users, business, constraints, and goals. Then we challenge assumptions, define priorities, and decide what the product needs to accomplish.

Define

What are we actually building?

We understand the idea, users, business, constraints, and goals. Then we challenge assumptions, define priorities, and decide what the product needs to accomplish.

Define

What are we actually building?

We understand the idea, users, business, constraints, and goals. Then we challenge assumptions, define priorities, and decide what the product needs to accomplish.

Shape

How should the product work?

We turn the direction into structure. We define the core experience, simplify flows, remove unnecessary complexity, and make the important UX decisions before visual design begins.

Shape

How should the product work?

We turn the direction into structure. We define the core experience, simplify flows, remove unnecessary complexity, and make the important UX decisions before visual design begins.

Shape

How should the product work?

We turn the direction into structure. We define the core experience, simplify flows, remove unnecessary complexity, and make the important UX decisions before visual design begins.

Design

How should it feel in use?

We turn the approved experience into a polished mobile product. Not just individual screens, but a coherent system designed around clarity, usability, and real use.

Design

How should it feel in use?

We turn the approved experience into a polished mobile product. Not just individual screens, but a coherent system designed around clarity, usability, and real use.

Design

How should it feel in use?

We turn the approved experience into a polished mobile product. Not just individual screens, but a coherent system designed around clarity, usability, and real use.

Ready

Is it ready to build?

We complete the agreed flows, states, interactions, and design system. Then we prepare the handoff and make sure developers have what they need to start building without filling in product gaps themselves.

Ready

Is it ready to build?

We complete the agreed flows, states, interactions, and design system. Then we prepare the handoff and make sure developers have what they need to start building without filling in product gaps themselves.

Ready

Is it ready to build?

We complete the agreed flows, states, interactions, and design system. Then we prepare the handoff and make sure developers have what they need to start building without filling in product gaps themselves.

Work with us

The scope follows the product
— not a predefined package, not a fixed list of screens.

Mobile Product Design

Subscription +

You don't need to have everything figured out. That's part of the work

One focused engagement from product decisions to development-ready design.

What’s included:

Product direction and MVP definition

Core user experience and flows

Mobile UX and UI

Key states and interactions

Interactive prototype, where useful

Scalable design system

Development-ready handoff

30 days of implementation support

First product decisions:

within the first few days

Typical engagement:

3–4 weeks

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Newsletter

One email a week.
Nothing you don't need.

A short digest of what’s actually happening in mobile products — for founders who don’t have time to track it all themselves.

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Testimonials

What founders say after building the product with us.

  • 4.9/5

    Alex D.

    Creative Director

  • 5/5

    I get screwed by another company and almost quit my idea of creating an app. I held multiple interviews with people and chose Ivan. I'm so glad I did. Within a few days he and I talked a bunch to create the app I was dreaming of. He's extremely detailed and wants to make sure you enjoy every part of the app. I am moving on to the development phase with him and his partnering team. Please choose him for your app, you won't regret it

    Zach McGrew

    Founder & CEO FireStock

  • 5/5

    We had an incredible experience working with GRONA and his team. We took a bit of a risk signing the contract with them without a referral but we are so glad we did. They're incredibly professional, responsive, and talented

    Sophia Huard

    Founder & CEO of Ghost Social

  • 5/5

    "Minimal, timeless, and sharp. That’s how I’d describe both their process and their output."

    Sofia L.

    Founder

  • 4.5/5

    "They delivered a design system that not only looks great but works across every screen and touchpoint."

    Markus R.

    Product Lead

  • 5/5

    "From the first call to final handoff, the Kanso team brought clarity to every decision."

    Talia Y.

    Head of Brand

  • 4.9/5

    Alex D.

    Creative Director

  • 5/5

    I get screwed by another company and almost quit my idea of creating an app. I held multiple interviews with people and chose Ivan. I'm so glad I did. Within a few days he and I talked a bunch to create the app I was dreaming of. He's extremely detailed and wants to make sure you enjoy every part of the app. I am moving on to the development phase with him and his partnering team. Please choose him for your app, you won't regret it

    Zach McGrew

    Founder & CEO FireStock

  • 5/5

    We had an incredible experience working with GRONA and his team. We took a bit of a risk signing the contract with them without a referral but we are so glad we did. They're incredibly professional, responsive, and talented

    Sophia Huard

    Founder & CEO of Ghost Social

  • 5/5

    "Minimal, timeless, and sharp. That’s how I’d describe both their process and their output."

    Sofia L.

    Founder

  • 4.5/5

    "They delivered a design system that not only looks great but works across every screen and touchpoint."

    Markus R.

    Product Lead

  • 5/5

    "From the first call to final handoff, the Kanso team brought clarity to every decision."

    Talia Y.

    Head of Brand

  • 4.9/5

    Alex D.

    Creative Director

  • 5/5

    I get screwed by another company and almost quit my idea of creating an app. I held multiple interviews with people and chose Ivan. I'm so glad I did. Within a few days he and I talked a bunch to create the app I was dreaming of. He's extremely detailed and wants to make sure you enjoy every part of the app. I am moving on to the development phase with him and his partnering team. Please choose him for your app, you won't regret it

    Zach McGrew

    Founder & CEO FireStock

  • 5/5

    We had an incredible experience working with GRONA and his team. We took a bit of a risk signing the contract with them without a referral but we are so glad we did. They're incredibly professional, responsive, and talented

    Sophia Huard

    Founder & CEO of Ghost Social

  • 5/5

    "Minimal, timeless, and sharp. That’s how I’d describe both their process and their output."

    Sofia L.

    Founder

  • 4.5/5

    "They delivered a design system that not only looks great but works across every screen and touchpoint."

    Markus R.

    Product Lead

  • 5/5

    "From the first call to final handoff, the Kanso team brought clarity to every decision."

    Talia Y.

    Head of Brand

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FAQs

Before we start.

A few things founders usually want to know.

1. How early can I come to GRONA?

Very early. You don’t need a finished brief, wireframes, or even a prototype. If you have a strong product idea and are starting to think seriously about what to build, that’s enough to begin the conversation. In fact, the earlier the important decisions are still flexible, the more useful we can be.

2. Do I need to know exactly what my MVP should include?

Our core services include brand identity, digital design, art direction, and strategy. We often work across multiple touchpoints to ensure consistency and cohesion in everything we create.

3. I already made a prototype with AI. Can you work from that?

Yes. A fast prototype is useful because it makes the idea tangible. But it can also lock in decisions that were never properly considered. We use what you’ve created as a starting point, then step back and ask what the product actually needs before turning it into something ready for development.

4. Will you just design what I ask for?

No. If we think a feature is unnecessary, a flow is too complicated, or there’s a stronger way to solve the problem, we’ll tell you. We’re not hired to execute decisions blindly. We’re hired to help make better ones.

5. How involved do I need to be?

You’ll be involved where your input matters most: product decisions and key checkpoints. We start by understanding the product with you, then handle the design process and bring you in when decisions or feedback are needed. Most communication can happen asynchronously.

6. How long does a typical engagement take?

A full mobile product engagement typically takes around 3–4 weeks. You’ll usually start seeing product direction and recommendations within the first few days. Exact timing depends on product complexity, scope, and feedback.

7. What do I have when the project is finished?

A clearly defined, development-ready mobile product for the agreed scope. That can include the product direction, core flows, key states and interactions, polished UI, design system, prototype, and handoff materials. We also stay available for **30 days** to answer design-related questions during implementation.

8. How much does it cost?

1. How early can I come to GRONA?

Very early. You don’t need a finished brief, wireframes, or even a prototype. If you have a strong product idea and are starting to think seriously about what to build, that’s enough to begin the conversation. In fact, the earlier the important decisions are still flexible, the more useful we can be.

2. Do I need to know exactly what my MVP should include?

Our core services include brand identity, digital design, art direction, and strategy. We often work across multiple touchpoints to ensure consistency and cohesion in everything we create.

3. I already made a prototype with AI. Can you work from that?

Yes. A fast prototype is useful because it makes the idea tangible. But it can also lock in decisions that were never properly considered. We use what you’ve created as a starting point, then step back and ask what the product actually needs before turning it into something ready for development.

4. Will you just design what I ask for?

No. If we think a feature is unnecessary, a flow is too complicated, or there’s a stronger way to solve the problem, we’ll tell you. We’re not hired to execute decisions blindly. We’re hired to help make better ones.

5. How involved do I need to be?

You’ll be involved where your input matters most: product decisions and key checkpoints. We start by understanding the product with you, then handle the design process and bring you in when decisions or feedback are needed. Most communication can happen asynchronously.

6. How long does a typical engagement take?

A full mobile product engagement typically takes around 3–4 weeks. You’ll usually start seeing product direction and recommendations within the first few days. Exact timing depends on product complexity, scope, and feedback.

7. What do I have when the project is finished?

A clearly defined, development-ready mobile product for the agreed scope. That can include the product direction, core flows, key states and interactions, polished UI, design system, prototype, and handoff materials. We also stay available for **30 days** to answer design-related questions during implementation.

8. How much does it cost?

1. How early can I come to GRONA?

Very early. You don’t need a finished brief, wireframes, or even a prototype. If you have a strong product idea and are starting to think seriously about what to build, that’s enough to begin the conversation. In fact, the earlier the important decisions are still flexible, the more useful we can be.

2. Do I need to know exactly what my MVP should include?

Our core services include brand identity, digital design, art direction, and strategy. We often work across multiple touchpoints to ensure consistency and cohesion in everything we create.

3. I already made a prototype with AI. Can you work from that?

Yes. A fast prototype is useful because it makes the idea tangible. But it can also lock in decisions that were never properly considered. We use what you’ve created as a starting point, then step back and ask what the product actually needs before turning it into something ready for development.

4. Will you just design what I ask for?

No. If we think a feature is unnecessary, a flow is too complicated, or there’s a stronger way to solve the problem, we’ll tell you. We’re not hired to execute decisions blindly. We’re hired to help make better ones.

5. How involved do I need to be?

You’ll be involved where your input matters most: product decisions and key checkpoints. We start by understanding the product with you, then handle the design process and bring you in when decisions or feedback are needed. Most communication can happen asynchronously.

6. How long does a typical engagement take?

A full mobile product engagement typically takes around 3–4 weeks. You’ll usually start seeing product direction and recommendations within the first few days. Exact timing depends on product complexity, scope, and feedback.

7. What do I have when the project is finished?

A clearly defined, development-ready mobile product for the agreed scope. That can include the product direction, core flows, key states and interactions, polished UI, design system, prototype, and handoff materials. We also stay available for **30 days** to answer design-related questions during implementation.

8. How much does it cost?

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